Every animated film, from a school project to a feature, goes through the same stages. Knowing them helps you choose the right program and avoid redoing work.
IdeaScriptStoryboardAnimaticDesignAssetsAnimationLighting & renderCompositingEdit & soundExport
The stages and the tools#
| Stage | What you make | 2D film | 3D film | Stop motion |
|---|---|---|---|---|
| 1. Idea and script | a one-sentence idea, then a short script | Mousepad, Gedit | ||
| 2. Storyboard | a drawing per shot | Krita, paper + scanner, Blender's Storyboarding template | same | same |
| 3. Animatic | storyboard timed with dialogue | Kdenlive | Blender | Kdenlive |
| 4. Voice recording | dialogue as WAV | Audacity | Audacity | Audacity |
| 5. Design | characters, colours, backgrounds | Krita, Inkscape | Krita, MakeHuman | clay, paper |
| 6. Assets | finished characters and sets | Synfig cut-outs, Krita backgrounds | Blender models, rigs, materials | puppets, sets |
| 7. Animation | the movement, shot by shot | Pencil2D, Synfig, Krita | Blender | Stopmotion |
| 8. Lighting and rendering | final frames as images | export frames | Blender Cycles/EEVEE, render farm | your photos |
| 9. Compositing | effects, colour correction | Krita, Blender compositor | Blender compositor, Gaffer | Blender compositor |
| 10. Edit and sound | the film with music, effects, titles | Kdenlive + Ardour | same | same |
| 11. Export | MP4 for the web, high-quality master | Kdenlive, HandBrake | same | same |
Your first 30-second film: a realistic plan#
| Week | Do |
|---|---|
| 1 | Idea (one character, one place, one problem). Script of half a page. Storyboard with 8–12 shots. |
| 2 | Record the voices or choose music. Make the animatic in Kdenlive and watch it ten times. Change what does not work now. |
| 3 | Design and build: character, background(s). |
| 4–6 | Animate, shot by shot. Start with the hardest shot. Show it to someone every few days. |
| 7 | Render (overnight), colour, final edit, sound mix, titles and credits. Export. |
Keep it small
Thirty seconds is 720 frames at 24 fps. One character and one place is plenty. Finished and short beats long and unfinished.
Rules that save days#
- One folder per project, with the layout studios use.
- Name shots by number:
sh010,sh020… (leaving gaps lets you addsh015later). - Render to image sequences (PNG or EXR), not to video. Edit in Kdenlive.
- Lock the frame rate (24 or 25 fps) at the start and use it everywhere.
- Back up to an external drive every day.
- Test render small (25–50 % resolution, few samples) before the final render.
Credits and licences#
If you use music, sounds, fonts or models made by others, check that their licence allows it, and credit them. CC0 means free for everything; CC-BY means free with credit.