# Used in film production

> Films and studios whose storyboards, textures, frame fixes, colour and 3D were made with programs that Animux ships, with the sources.

<div class="films">

<article class="film">
<p class="kicker">2012 · Blender Foundation open movie</p>
<h2 class="film-title">Tears of Steel</h2>
<p class="made">Storyboards drawn in <a class="chip" href="../software/krita.md">Krita</a></p>
<p>The storyboards were drawn digitally in Krita by David Revoy, the film's concept artist. He described the workflow in his making-of article <em>Tears-of-Steel making-of: storyboard workflow</em> (28 February 2012).</p>
<p>The film itself was made with Blender and is released under the Creative Commons Attribution 3.0 licence, so anyone may study it.</p>
<p class="source">Source: David Revoy, davidrevoy.com/article113/digital-open-source-storyboard-workflow</p>
</article>

<article class="film">
<p class="kicker">1999 and 2002 · Rhythm &amp; Hues · Sony Pictures Imageworks</p>
<h2 class="film-title">Stuart Little and Stuart Little 2</h2>
<p class="made">Textures and frame fixes in Film Gimp, a version of <a class="chip" href="../software/gimp-inkscape.md">GIMP</a></p>
<p>Film Gimp was a branch of GIMP for film work (later renamed CinePaint). At Rhythm &amp; Hues it painted textures, made paint fixes to rendered frames, removed dust, rigs and wires, and painted mattes. <em>Stuart Little</em> is among the films it was used on.</p>
<p>Sony Pictures Imageworks continued with Film Gimp on <em>Stuart Little 2</em>.</p>
<p class="source">Source: Film Gimp project history, filmgimp.sourceforge.net/docs/history.html</p>
</article>

<article class="film">
<p class="kicker">Since 1995 · Studio Ghibli</p>
<h2 class="film-title">Studio Ghibli films</h2>
<p class="made">Ink and paint, colour and compositing in Toonz, today <a class="chip" href="../software/opentoonz.md">OpenToonz</a></p>
<p>Studio Ghibli chose Toonz during <em>Princess Mononoke</em> (1995). Its own version, the Toonz Ghibli Edition, has been used for ink and paint, colour design and digital composition on most Ghibli titles since <em>The Secret World of Arrietty</em> (2010).</p>
<p>In 2016 Dwango released that software as open source: OpenToonz, which Animux builds and ships.</p>
<p class="source">Source: Animation World Network, "Open-Source Animation Production Software 'OpenToonz' Available March 26", 18 March 2016</p>
</article>

<article class="film">
<p class="kicker">2024 · Dream Well Studio, Latvia</p>
<h2 class="film-title">Flow</h2>
<p class="made">Made in <a class="chip" href="../software/blender.md">Blender</a>, rendered in EEVEE</p>
<p>Gints Zilbalodis's film about a cat in a flooded world was made by a small team entirely in Blender and rendered with EEVEE, Blender's real-time render engine. It won the Academy Award for Best Animated Feature at the 97th Academy Awards on 2 March 2025, ahead of films from Pixar, DreamWorks and Aardman.</p>
<p>The director thanked Blender in his acceptance.</p>
<p class="source">Source: CDM, "How Latvia's Flow used open source Blender in Oscar animation win", March 2025</p>
</article>

<article class="film">
<p class="kicker">Since 2019 · Ubisoft Animation Studio</p>
<h2 class="film-title">Ubisoft Animation Studio</h2>
<p class="made">Main 3D tool: <a class="chip" href="../software/blender.md">Blender</a></p>
<p>In July 2019 Ubisoft Animation Studio, the animation division of Ubisoft Film &amp; Television, adopted Blender as its main digital content creation tool, replacing its in-house software, and joined the Blender Development Fund as a gold member.</p>
<p>It also released Mixer, its tool for several artists working in one Blender scene at once, as open source.</p>
<p class="source">Source: Ubisoft News, "Ubisoft Joins Blender Development Fund to Support Open Source Animation", 22 July 2019</p>
</article>

</div>

Animux ships the current versions of these programs: Krita for storyboards and paintings, GIMP 3 for plates, textures and frame fixes, OpenToonz for 2D animation, Blender for 3D. See [Animux at a glance](at-a-glance.md) for all programs.
